But if you think that working in the gaming industry is a piece of cake — aka just playing games — you’re sorely mistaken. Like most industries, there is a plethora of positions available. “(The job) of an artist can actually branch out into many different specializations. We’re talking about lighting artists, effects artists, technical artists, character artists, UI artists, the list goes on and on. That goes the same for other many other job families like programmers, designers, project management, quality assurance, marketing and whatnot,” explains Alex Lim, talent acquisition manager of Ubisoft Singapore. These positions are ripe for the picking at Ubisoft’s new studio: they’re looking to fill around 50 posts as soon as possible and seem very adamant about getting the country on the map in terms of the gaming industry. If you’re still in school, you’re not out of luck just yet — the company is looking to expand that number to 200 in the near future.
The Philippines is proving itself to be a great resource for the creative industries, and the arrival of Ubisoft in the country only solidifies our presence in the gaming community. It’s an exciting time for the growing local industry, and this is only the beginning. Looks like it ain’t just playtime anymore.